Well since I've released the planet coordinates the time has come to look at the cartographer again. I apparently don't have the code for the latest EXE, and some features weren't implemented yet. However, I've already gotten it running again with a couple new features!
However, there is a LOT I want to do to it, and now is the time, so instead of a quick update it'll take me a while.
Though many of these items on my "todo" list may not mean anything to you, you may be able to figure out a few of the upcoming features! The last 4 items I could *really* use some help with, if you think you can assist please email me.
File MEnu
- Set Faction File
- Save Changes
- Load Changes
- Load From Website
- Save To Website
- Set Font
- Exit
Render Menu
- Draw Names in Faction Color
- Draw Planets in Faction Color
- Draw Systems in Star Color (or any number of other methods)
- Draw Planets
- Draw Capitals
- Draw Regions
- Draw Borders
- Draw Hex Grid
- Draw Square Grid
- Draw Offset Square Grid
- Set Grid Size
- Toggle Jump Circle
- Toggle LF for Jump Circle
- Graphics Render Method
- Text Render Method
- Comstar Overlay
- Terran Hegemony Overlay
- Stellar Direction Overlay
- Mouseover Toggle
- Mouseover QuickTip Toggle
Tools Menu
- Jump Route Calculator
- HPG Delay Calculator
- Find System (option to show ONLY found results)
- Find Unit (option to show ONLY found results)
- Find Component (option to show ONLY found results)
- Find Factory (option to show ONLY found results)
- The finds come up with a listbox with all matches, can click "hide" to make it go away and clear the find queue
- Set Specific Zoom
- Set Zoom Between 2 Worlds
- Zoom Fit A Box
- Production Map
Universe Menu
- Set Turn Length
- Add Turn
- Remove Turn
- Add System
- Remove System
- Change System Owner
- Edit System
- Regenerate System
- Add Unit
- Remove Unit
- Move Unit
- Set Password (If set, nobody else can do edits)
- Other commands to modify stuff
About Menu
-Submit Bug
-Check For Update
-About Cartographier
'OTHER TODOS:
'Icon
'Web Browser to Sarna
'Web Browser to ISAtlas
'Known Map Links
'A* instead of whatever I'm using for jump pathing
'Planet Details, or generate when not available
'Fill Regions for Factions
'Insert graphics (like a Nebula)
'System Icons (water, factories, units, etc)
'Draw
'Export to HTML
'Save to PDF
'Button interface, can hide
'Nuke A planet easter egg!
'Finish Jump System
'Colorize grid based on owners
'System Filter (can filter by various things, all other systems just an empty ring)
'Legend with faction colors
'Legend with system icon meanings
'Better Help Window
'Area Report, draw square and it'll create a textbox with targets, units, etc
'War Report, history kept of changes, can report who moved where, suffered what casualties, etc
'Screen Saver - Randomly go through eras, clicking on worlds, histories, factories, etc
'Strategic Unit Tracker
'Random Unit Tables
'Random Unit Generator
'Handle planets with multiple-owners
'Need Help To Do:
- I can draw a system, but need some help calculating "Hohmann transfer orbit's (http://en.wikipedia.org/wiki/Hohmann_transfer_orbit). This would allow intersystem travel!
- I could use some help determining la-grange points as well (http://en.wikipedia.org/wiki/Lagrangian_point) - these are "non-standard" jump points I think
- I could use some help detemrining transient jump points, these are "pirate" points
- dynamically creating planet surfaces, to 10km accuracy (Earth would be 4000x2000 pixels). Those 10km maps would be custom maps made for various kinds of terrain, and would just plug into the larger system.
- Set Faction File
- Save Changes
- Load Changes
- Load From Website
- Save To Website
- Set Font
- Exit
Render Menu
- Draw Names in Faction Color
- Draw Planets in Faction Color
- Draw Systems in Star Color (or any number of other methods)
- Draw Planets
- Draw Capitals
- Draw Regions
- Draw Borders
- Draw Hex Grid
- Draw Square Grid
- Draw Offset Square Grid
- Set Grid Size
- Toggle Jump Circle
- Toggle LF for Jump Circle
- Graphics Render Method
- Text Render Method
- Comstar Overlay
- Terran Hegemony Overlay
- Stellar Direction Overlay
- Mouseover Toggle
- Mouseover QuickTip Toggle
Tools Menu
- Jump Route Calculator
- HPG Delay Calculator
- Find System (option to show ONLY found results)
- Find Unit (option to show ONLY found results)
- Find Component (option to show ONLY found results)
- Find Factory (option to show ONLY found results)
- The finds come up with a listbox with all matches, can click "hide" to make it go away and clear the find queue
- Set Specific Zoom
- Set Zoom Between 2 Worlds
- Zoom Fit A Box
- Production Map
Universe Menu
- Set Turn Length
- Add Turn
- Remove Turn
- Add System
- Remove System
- Change System Owner
- Edit System
- Regenerate System
- Add Unit
- Remove Unit
- Move Unit
- Set Password (If set, nobody else can do edits)
- Other commands to modify stuff
About Menu
-Submit Bug
-Check For Update
-About Cartographier
'OTHER TODOS:
'Icon
'Web Browser to Sarna
'Web Browser to ISAtlas
'Known Map Links
'A* instead of whatever I'm using for jump pathing
'Planet Details, or generate when not available
'Fill Regions for Factions
'Insert graphics (like a Nebula)
'System Icons (water, factories, units, etc)
'Draw
'Export to HTML
'Save to PDF
'Button interface, can hide
'Nuke A planet easter egg!
'Finish Jump System
'Colorize grid based on owners
'System Filter (can filter by various things, all other systems just an empty ring)
'Legend with faction colors
'Legend with system icon meanings
'Better Help Window
'Area Report, draw square and it'll create a textbox with targets, units, etc
'War Report, history kept of changes, can report who moved where, suffered what casualties, etc
'Screen Saver - Randomly go through eras, clicking on worlds, histories, factories, etc
'Strategic Unit Tracker
'Random Unit Tables
'Random Unit Generator
'Handle planets with multiple-owners
'Need Help To Do:
- I can draw a system, but need some help calculating "Hohmann transfer orbit's (http://en.wikipedia.org/wiki/Hohmann_transfer_orbit). This would allow intersystem travel!
- I could use some help determining la-grange points as well (http://en.wikipedia.org/wiki/Lagrangian_point) - these are "non-standard" jump points I think
- I could use some help detemrining transient jump points, these are "pirate" points
- dynamically creating planet surfaces, to 10km accuracy (Earth would be 4000x2000 pixels). Those 10km maps would be custom maps made for various kinds of terrain, and would just plug into the larger system.