Sunday, October 13, 2013

BattleTech Record Sheets 3145 Unabridged!

Well I woke up today to a great email.  New stuff!

I purchased TRO 3145 Republic of the Sphere, TRO 3145 Record Sheets Unabridged, and TRO 3145 Record Sheets New Tech, New Upgrades.

First, this totally explains the lameness behind not having a PDF for TRO 3145.  Even though Herb specifically said that the TRO 3145 RIS didn't exist, sure enough, it did. 

What this means is those new units in TRO 3145 that weren't in any of the other TRO 3145's are actually in TRO 3145 Republic of the Sphere.  In fact, if you have all the TRO 3145 *name here* series, you simply do not in any way need TRO 3145 as *everything* within it is duplicated.  So, get those 8 TRO 3145 PDFs, then the 2 new record sheet files (or just the 2 RS files if you don't care about fluff) and your set.

However, hopefully they do come out with a TRO 3145 PDF soon, I'll still buy it.  I do have a consolidated TRO 3145 somebody made, that has stuff from 7 of the 8 TRO 3145's released so far, which is cool, but its non-canon.

So anyway, a bit of a review:
TRO 3145 Republic of the Sphere:  If you don't have TRO 3145 yet, get it and skip TRO 3145.  If you do have TRO 3145, you do not need this book.  However, if your like me and support the butt-heads over at CGL even though they don't support you, buy it anyway :)

Record Sheets 3145 New Tech, New Upgrades:
This book has the pages from the back of TRO 3145 with the new ProtoMech quirks, and technological advancement.  It also even has the little text descriptions of each variant from TRO 3145.  I won't go over all 200 of the designs, but its a record sheet book like any other.

Record Sheet 3145 Unabridged:
480 pages of goodies.  LOTS of TSEMP's it seems.  Lots of battle armor with 3+ weapons and other units with 6+ weapons to attempt to slow down the game some more.

Anyway, I'll start getting these inputted into my site within the next few days, though it'll probably take me a week or two to go through 700 pages of record sheets.

Soooo, enough of that, what else is new?

I am actually coding for the BattleTechEngineer site almost daily.  I have worked through dozens and dozens of bugs, many of which revolved around the way I did data entry.  I went through the McKenna and Nekohono'o designs the other day, and have most of their calculations working right.  I've cleaned up much of the output (though its still VERY ugly and buggy) that spits out below the Alpha Strike cards on the page.  I am sorry the pages can take so darned long to load.  The primary reason for this is the PDFs I am generating each page load.  I plan on going back to PNGs soon, which will make it MUCH faster, but haven't gotten there yet.  I only have 207 items in my task list, though it seems like for every 3 I remove, I add another :(

I also implemented small craft, most non-large support vehicles, WiGEs, and should have dropships very soon.  The history link at the top of this page is usually pretty updated, and will give far more insight.

I updated my MasterUnitList data to 8 October.  I hope they get more stuff up soon.  Heck, I'd be 100% happy giving them my database to use if they wanted it :)  The main reason the MasterUnitList site is so much faster than mine is they use static data.  I'll eventually do the same thing, but need to fix all the bugs so I know once data is generated once, its correct.  When that day comes, I'll have 100% static data (even the web pages will be static and no longer generated on the fly) and the site will be *much* faster.  Till then though, sorry, hopefully it doesn't discourage use.

Looks like my forum idea has kinda proven to be a bit of a waste.  Not many posts there, nor much activity.  I'll keep using it, and will respond very quickly to any posts there, but it isn't quite the magnet for traffic I had hoped.

I've been spending a lot more time the last couple weeks actually assembling the massive amount of miniatures I have since I'm actually playing again.  I also plan on trying out some painting techniques on some of my many "extra" miniatures (non-BT for now) to see if I can get good enough to do them myself.


  1. I think that forums end up with a high noise to signal ratio. Far better to be the other way round. Also, BTU is quiet too and i think it depends on what you want. High froth chat about nothing in particular, or a central resource for important stuff. CBT has to have a high froth quotient, because the primary purpose of the forum is to spread the word to those that are excited about the new products. YMMV

  2. See, I don't buy the "individual" TROs for that reason. I now buy TRO 3145 (in print) and be happy! :)