Funny, I just loaded up the page to do a quick blurb on what I've been working on, and whoever was right before me was viewer 10,000!
Anyway, I have now finished record sheets for quad mechs, wheeled/hover/tracked/VTOL vehicles with 0 or 1 turret, and aerospace fighters. I also have an option for hexagon armor points, square armor points, and graphic or text circles (in a hexagon like pattern). All of the files used to generate record sheets are pretty easy to read and heavily commented text files. I might release a standalone record sheet creator.
I have learned something over the last week too. I will *NOT* support megamek files (MTF or BLK). They aren't very consistent, and the megamek source a shambles (I really feel for those maintaining it), and I simply can't support that system with 100% accuracy, heck, I'm not even sure how it does it itself.
I will also have support that nobody else out there has. I'll be able to print a series of logos in out of the way corners on sheets to show you factions the units are available to. I'll calculate availability and tech ratings and have them on there as well. Cost and BV will be calculated, no more relying on published and inaccurate figures. On a mixed tech frankenmech with patchwork armor I'll be able to show the armor/structure type and tech for each location, as well as the structure weight for all components. I can show alternate BV's like "underwater". I can modify the movement/BV of the unit based on planetary conditions you specify. Heck, want to multiply the range of all weapons x4 (I highly recommend you try this, the game is SO much better IMO by doing it, at 1:300 scale it means each 1" is really about 300", and its like playing battletech in "1:1 scale"). I can do that too.
AND, since I know lots of you want this kinda functionality. Want to have a damaged mech? Sure, I can cross out some crits, fill in some armor, and print your pilot stats in there. Heck, I think I'll even have little kill icons at the top of the sheet if you want to get arrogant. And yeah, I'll be able to calculate BV and stuff based on the current condition of the unit.
Oh, and now for something else I know ya'll will want. Need to know how long it'll take to repair your mech with 1 elite and 6 veteran techs? Sure, I can do that. Hows about the cost of that repair and what parts are needed. You got it.
What do you mean you want access to all that online? Ok fine, you got that too. So yeah, with my site soon you will be able to track every single thing about a mech, in fact, I'll even eventually support combat. You will be able to play your unit, against somebody elses unit, online. You'll have the option to just move your miniature and put in some modifiers, OR, you can use a built in map I'll provide to move your stuff around and shoot. All from your browser, touch friendly, so you can just bring your phone to the next game and leave the books at home. Heck, use top down megamek counters I released a utility to print and you can go to your local game with a phone, ziplock full of units, and all the rules on your phone as well. Groovy eh?
Oh, and another feature I've mentioned before. Lets say you just can't find a copy of TRO 2750. Well shucks, you are outta luck.... unless you come here, select TRO 2750, and push print! You'll get the ENTIRE TRO, with any errata I've found, minus the covers and breaks between chapters, all indexed, with a RS file if you so desire. Aren't computers wonderful?
I'll be working on record sheets for at least another week or two. Once I'm done with *ALL* of them, I'll start working on the site to integrate in all the changes, and hopefully make it a bit prettier and maybe even get it on a faster server.
Great stuff to come!