But, while playing with my new HTC EVO 4G LTE (stupid name!) on the couch while watching Big Bang Theory I got file shares working on my phone, so I can access movies and stuff over my local network.
Then I pulled up some BTE Quick Strike cards, and they looked *great*.
So I went to the site and pulled one up, it looked GREAT too.
Then I thought, if I cut off the right side, added 5 buttons or so to the bottom, I could have an assistant to play quick strike that could handle all your record sheets, do damage/criticals, get your to-hit numbers, hotlink to what the ability acronyms are, etc. The assistant could even link with others online, and you could view your opponents record sheet without asking. Lots of optional rules could take place, like using AEP to show different levels of data to your opponent, all my optional rules, more detailed system where I actually look at the *actual* weapons firing on a unit, and *actually* allocate battletech damage, and simply show the quick strike card of the underlying battletech unit.
So I sat down with the Android SDK, threw up in my mouth a bit, and decided all these phones are so proprietary, written so differently than real computers (silly, since they ARE real computers), every phone has different screens, and there are so many quirks I decided upon a different approach. I do hope Microsoft gets it together with their next phone incarnation, at least they understand it is still a computer.
I'll make a website that can display a single card, has those buttons at the bottom, and hopefully can use Ajax to make it run smooth (Ajax allows dynamic updates on a website without having to reload the whole thing, key for this, like google instant search). I am not real familiar with Ajax so there will be a bit of time to figure it out, but all the rest is really easy.
I may end up using the cards I created earlier. Though they aren't as pretty, they are a lot more functional. For example I had blanks for the attack value and fire control criticals, the canon cards you just gotta write it wherever you can find room, not very eloquent. I'll also be able to show numbers for armor on warships that would have 600+ circles :)
This is a lot easier to implement than the eventual version that helps with regular level Battletech games, but it'll help me learn the requirements for that project as well.
There are a few things I have to do to get this running:
- Implement a username/login
- Implement the ability to have lists of units (save, load, import from MUL, etc)
- Create new quick strike card. I may make this modular enough you can design your own, adding themes and what-not, if you don't like my designs.
I'll try to knock out the remaining record sheets first, and maybe the cost/BV/construction calculation. This will bump a web interface to design your own units for a bit.
Anybody wanna be my advocate on the official forums? Occasionally I have somebody ask a question in some thread I started and I can't reply (rude of me for being in the ever expanding permaban group) or I need a place to announce major feature creation.
Here are some pictures of the latest quick strike cards I had created, though all could be completely changed when I do a computer conversion:
Also, chime in if this interests you, or what else you may want to see. Feedback makes me work faster ;)